Tuesday, February 28, 2012

Chapter 5: 552 System Traps

1.Some systems not only resist policy and stay in a bad state but they get consistently worse. This related back to our discussion on evolution and how everything is constantly changing either for better or worse.
2. Systems fail gradually, like the "boiling frog syndrome" change doesn't always happen quickly, sometimes it slowly creeps up and before anything can notice, the system has failed.
3.Escalation occurs everywhere in our society. From squabbling siblings or friends to rivalry companies and businesses.
4.Escalation can equal monopolization.
5.Rule beating is evasive action to get around a systems rules. This is really important because so many things in nature do this to live their lives. Such as a person with not much money may steal just to eat, this is evading the law but in a necessary way.

1. The world is nonlinear. This is an important thing to remember while thinking about systems because an example of a system drawn on paper can only be linear, but one needs to remember that in reality, this system looks completely different.
2. Archetypes are systems which constantly produce problematic behavior. This is important because we need to be aware that not all systems are perfect, in fact many of them are flawed.
3.Policy-resistance comes from the event of subsystems pulling at each other in different directions.
4.The tragedy of the commons is a situation in which there is growth in a shared erodible environment. This is caused by missing feedback.
5.Privitizations works better than exhortation.

1.How can one tell if an archetype is fixable?
2. Is there a way to predict if a system is going to fail?

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